Networked Derive is a collaborative performance that takes place simultaneously between two geographically-separate locations. Using mobile phones, twitter feeds and a simple mapping system, performers in both locations engage in a series of geographical occupations that coincide with the movements through the other city.
Participants follow a shared map that has one city per side. While the maps will be printed on the same scale, they will be placed slightly eskew. The derive starts when one team reports its location to the other. The other team uses a pushpin to mark the location of the first team on the first team’s map, and then turns the map over and travels to the spot indicated. The second team then reports their location to the first team, who will repeat the same process, leading them to a different site.
The choreography of the piece will be created by the variations in the two maps, and the speed in which information is exchanged, and the piece will be documented by the patterns of holes that are created in the maps.
Participants follow a shared map that has one city per side. While the maps will be printed on the same scale, they will be placed slightly eskew. The derive starts when one team reports its location to the other. The other team uses a pushpin to mark the location of the first team on the first team’s map, and then turns the map over and travels to the spot indicated. The second team then reports their location to the first team, who will repeat the same process, leading them to a different site.
The choreography of the piece will be created by the variations in the two maps, and the speed in which information is exchanged, and the piece will be documented by the patterns of holes that are created in the maps.